AI Insights · Timothy · June 2024
Top 5 Battlefield Commander Games Performance in Angola, Q2 2024
Explore the performance of the top Battlefield Commander games in Angola during Q2 2024, with insights into weekly downloads, revenue, and active users.
In the second quarter of 2024, the Battlefield Commander games category saw varying levels of engagement and revenue generation on a unified platform in Angola. This report highlights the performance of the top five games, based on data from Sensor Tower.
Clash Royale from Supercell demonstrated consistent weekly revenue, peaking at approximately $55 in early April and generally fluctuating around the $33 to $44 range throughout the quarter. Weekly downloads for the game showed an initial spike to 93K in mid-April followed by a decline, ending the quarter at 6K. The game maintained a stable user base with weekly active users ranging from 1.2K to just over 1K by the end of June.
Merge Super - Monster Fight by WeMaster LTD had no recorded revenue for the quarter. Downloads were relatively stable, hovering around the mid-20s, with a slight increase to 28K in mid-June. Active users fluctuated between 44 and 61 throughout the quarter, indicating moderate but steady engagement.
We Are Warriors! from Lessmore UG also did not generate any revenue during this period. Downloads remained low, averaging around 7K per week. Active users showed sporadic activity, peaking at 34 in the final week of June.
Grow Castle - Tower Defense by RAON GAMES had no revenue data. Weekly downloads were minimal, generally below 10K, with slight increases in early May and early June. There were no active user metrics available for this game.
Grow Empire: Rome from Games Station Studio also did not report any revenue. Downloads were consistently low, with weekly figures ranging from 1K to 8K. There were no active user metrics available for this game.
For more detailed insights and analytics, visit Sensor Tower.